The Game

Spoof – The Game…..So, what is spoofing then?

  • Spoofing is defined in the encyclopaedia of sport and recreation as an ancient art of mental calculation played among gentleman.
  • Spoofing carries gentlemanly sportsmanship to a state of refinement. It is selective and played in an organised and dignified manner.”
  • Spoofers do not get drunk spoofing, unless they play it long enough. Often they play it long enough.
  • In alcohol, spoofers retain their dignity at all times. They maintain a high level of bored humour, which never descends to vulgarity or sex.
  • During spoofing, decorum is of the utmost, players and bystanders referring to others only by surname and desirably prefixed by Mister.
  • True spoofing is played with coins and true spoofers profit not from spoofing other than in the quaffing of liquor purchased by the loser or from a sedate luncheon or dinner likewise settled by he who lacks the concentration, discipline and incredible acumen to win.
  • The game involves the assessment of an opponent’s mentality, the reading of his mind’s deepest deceptions.
  • Each member of the school holds three coins. He presents, hidden in the hand, any number of those coins or none at all. It is in the progressive assessment of the total number of coins held by the school that the art lies.

The game of Spoof is a strategy game, typically played as a gambling game, often in bars and pubs where the loser buys the other participants a round of drinks.

Spoof is played by any number of players in a series of rounds. In each round the objective is to guess the aggregate number of coins held in concealment by the players. At the beginning of every round each player may hold any quantity of coins, from zero to a maximum of three in their closed fist, extended into the circle of play.
For the first round an initial guesser is selected in some fashion. This first guesser has the initial advantage in that all possible sums are available for his guess, but also lacks insight into what the others might be holding, as indicated by their subsequent guesses. Play proceeds clockwise around the circle until each player has ventured a guess regarding the total number of coins, and no player can guess the same total as any other player. The call of “Spoof!” is used to mean “zero”. After all players made a guess, they then open their fists and display their coins for the group to count the total. If any player correctly guesses the total, that player is eliminated from the game. The remainder of the group proceeds to the next round. If no player guesses correctly, the entire group continues play in the next round. The starting guesser for each subsequent round is the next remaining player, clockwise from the starter of the previous round.
Play continues until all players have been eliminated except for one.